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error_log
📄hoverIntent.js
1/*!
2 * hoverIntent v1.10.2 // 2020.04.28 // jQuery v1.7.0+
3 * http://briancherne.github.io/jquery-hoverIntent/
4 *
5 * You may use hoverIntent under the terms of the MIT license. Basically that
6 * means you are free to use hoverIntent as long as this header is left intact.
7 * Copyright 2007-2019 Brian Cherne
8 */
9
10/**
11 * hoverIntent is similar to jQuery's built-in "hover" method except that
12 * instead of firing the handlerIn function immediately, hoverIntent checks
13 * to see if the user's mouse has slowed down (beneath the sensitivity
14 * threshold) before firing the event. The handlerOut function is only
15 * called after a matching handlerIn.
16 *
17 * // basic usage ... just like .hover()
18 * .hoverIntent( handlerIn, handlerOut )
19 * .hoverIntent( handlerInOut )
20 *
21 * // basic usage ... with event delegation!
22 * .hoverIntent( handlerIn, handlerOut, selector )
23 * .hoverIntent( handlerInOut, selector )
24 *
25 * // using a basic configuration object
26 * .hoverIntent( config )
27 *
28 * @param handlerIn function OR configuration object
29 * @param handlerOut function OR selector for delegation OR undefined
30 * @param selector selector OR undefined
31 * @author Brian Cherne <brian(at)cherne(dot)net>
32 */
33
34;(function(factory) {
35 'use strict';
36 if (typeof define === 'function' && define.amd) {
37 define(['jquery'], factory);
38 } else if (typeof module === 'object' && module.exports) {
39 module.exports = factory(require('jquery'));
40 } else if (jQuery && !jQuery.fn.hoverIntent) {
41 factory(jQuery);
42 }
43})(function($) {
44 'use strict';
45
46 // default configuration values
47 var _cfg = {
48 interval: 100,
49 sensitivity: 6,
50 timeout: 0
51 };
52
53 // counter used to generate an ID for each instance
54 var INSTANCE_COUNT = 0;
55
56 // current X and Y position of mouse, updated during mousemove tracking (shared across instances)
57 var cX, cY;
58
59 // saves the current pointer position coordinates based on the given mousemove event
60 var track = function(ev) {
61 cX = ev.pageX;
62 cY = ev.pageY;
63 };
64
65 // compares current and previous mouse positions
66 var compare = function(ev,$el,s,cfg) {
67 // compare mouse positions to see if pointer has slowed enough to trigger `over` function
68 if ( Math.sqrt( (s.pX-cX)*(s.pX-cX) + (s.pY-cY)*(s.pY-cY) ) < cfg.sensitivity ) {
69 $el.off(s.event,track);
70 delete s.timeoutId;
71 // set hoverIntent state as active for this element (permits `out` handler to trigger)
72 s.isActive = true;
73 // overwrite old mouseenter event coordinates with most recent pointer position
74 ev.pageX = cX; ev.pageY = cY;
75 // clear coordinate data from state object
76 delete s.pX; delete s.pY;
77 return cfg.over.apply($el[0],[ev]);
78 } else {
79 // set previous coordinates for next comparison
80 s.pX = cX; s.pY = cY;
81 // use self-calling timeout, guarantees intervals are spaced out properly (avoids JavaScript timer bugs)
82 s.timeoutId = setTimeout( function(){compare(ev, $el, s, cfg);} , cfg.interval );
83 }
84 };
85
86 // triggers given `out` function at configured `timeout` after a mouseleave and clears state
87 var delay = function(ev,$el,s,out) {
88 var data = $el.data('hoverIntent');
89 if (data) {
90 delete data[s.id];
91 }
92 return out.apply($el[0],[ev]);
93 };
94
95 // checks if `value` is a function
96 var isFunction = function(value) {
97 return typeof value === 'function';
98 };
99
100 $.fn.hoverIntent = function(handlerIn,handlerOut,selector) {
101 // instance ID, used as a key to store and retrieve state information on an element
102 var instanceId = INSTANCE_COUNT++;
103
104 // extend the default configuration and parse parameters
105 var cfg = $.extend({}, _cfg);
106 if ( $.isPlainObject(handlerIn) ) {
107 cfg = $.extend(cfg, handlerIn);
108 if ( !isFunction(cfg.out) ) {
109 cfg.out = cfg.over;
110 }
111 } else if ( isFunction(handlerOut) ) {
112 cfg = $.extend(cfg, { over: handlerIn, out: handlerOut, selector: selector } );
113 } else {
114 cfg = $.extend(cfg, { over: handlerIn, out: handlerIn, selector: handlerOut } );
115 }
116
117 // A private function for handling mouse 'hovering'
118 var handleHover = function(e) {
119 // cloned event to pass to handlers (copy required for event object to be passed in IE)
120 var ev = $.extend({},e);
121
122 // the current target of the mouse event, wrapped in a jQuery object
123 var $el = $(this);
124
125 // read hoverIntent data from element (or initialize if not present)
126 var hoverIntentData = $el.data('hoverIntent');
127 if (!hoverIntentData) { $el.data('hoverIntent', (hoverIntentData = {})); }
128
129 // read per-instance state from element (or initialize if not present)
130 var state = hoverIntentData[instanceId];
131 if (!state) { hoverIntentData[instanceId] = state = { id: instanceId }; }
132
133 // state properties:
134 // id = instance ID, used to clean up data
135 // timeoutId = timeout ID, reused for tracking mouse position and delaying "out" handler
136 // isActive = plugin state, true after `over` is called just until `out` is called
137 // pX, pY = previously-measured pointer coordinates, updated at each polling interval
138 // event = string representing the namespaced event used for mouse tracking
139
140 // clear any existing timeout
141 if (state.timeoutId) { state.timeoutId = clearTimeout(state.timeoutId); }
142
143 // namespaced event used to register and unregister mousemove tracking
144 var mousemove = state.event = 'mousemove.hoverIntent.hoverIntent'+instanceId;
145
146 // handle the event, based on its type
147 if (e.type === 'mouseenter') {
148 // do nothing if already active
149 if (state.isActive) { return; }
150 // set "previous" X and Y position based on initial entry point
151 state.pX = ev.pageX; state.pY = ev.pageY;
152 // update "current" X and Y position based on mousemove
153 $el.off(mousemove,track).on(mousemove,track);
154 // start polling interval (self-calling timeout) to compare mouse coordinates over time
155 state.timeoutId = setTimeout( function(){compare(ev,$el,state,cfg);} , cfg.interval );
156 } else { // "mouseleave"
157 // do nothing if not already active
158 if (!state.isActive) { return; }
159 // unbind expensive mousemove event
160 $el.off(mousemove,track);
161 // if hoverIntent state is true, then call the mouseOut function after the specified delay
162 state.timeoutId = setTimeout( function(){delay(ev,$el,state,cfg.out);} , cfg.timeout );
163 }
164 };
165
166 // listen for mouseenter and mouseleave
167 return this.on({'mouseenter.hoverIntent':handleHover,'mouseleave.hoverIntent':handleHover}, cfg.selector);
168 };
169});
170
Ui Ux Design – Teachers Night Out https://cardgames4educators.com Wed, 16 Oct 2024 22:24:18 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://cardgames4educators.com/wp-content/uploads/2024/06/cropped-Card-4-Educators-logo-32x32.png Ui Ux Design – Teachers Night Out https://cardgames4educators.com 32 32 Masters In English How English Speaker https://cardgames4educators.com/masters-in-english-how-english-speaker/ https://cardgames4educators.com/masters-in-english-how-english-speaker/#comments Mon, 27 May 2024 08:54:45 +0000 https://themexriver.com/wp/kadu/?p=1

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